OpenCreators in one minute
- Price the full delivery cost: preparation, fulfillment, communication, revisions, and risk.
- Use the same currency and scope language across the card, detail page, and promotion.
- Treat game prices as live external-offer data rather than creator-controlled pricing.
Price is part of the product explanation. It signals the scope a buyer should expect and determines whether the creator can fulfill the offer sustainably. OpenCreators lets a creator review and edit supported product prices, while game offer prices come from their connected offer data.
The current product-price validation requires a finite value of at least 0.01 for editable creator products. Passing validation does not mean the price is appropriate; the creator still needs a defensible method.
Calculate a floor
For services, estimate all time required, including intake, preparation, the session or production work, follow-up, and administration. Add direct costs and a buffer for normal variability. The result is a floor below which the offer is not sustainable.
For digital products, spread creation and maintenance effort across a realistic number of sales, then add expected support and platform costs. Avoid dividing by an optimistic audience size that has not converted before.
Match price to scope
A buyer can evaluate a higher price when the description names a specific outcome, depth, duration, input, and deliverable. A vague premium offer creates risk; a tightly scoped entry offer can feel safer even when its unit price is higher.
Create distinct products when scope changes materially. Do not use one card with an ambiguous price that later becomes a different quote unless the card clearly describes it as a starting point and the actual flow supports that behavior.
Choose and display currency
The current account currencies are USD and THB. Select the primary currency for the intended audience before reviewing recommended service prices. Keep symbols, numeric format, and promotional copy consistent.
External game offers may show a currency supplied by the store offer. That price is not edited like a creator service and can change. Direct visitors to the live offer for the current amount.
Review with evidence
After launch, compare buyer questions, purchase behavior, fulfillment time, and refund or support pressure. A product that attracts interest but constant scope confusion may need clearer copy before a price change.
Change one major variable at a time and record the date, old scope, new scope, and price. A pricing history prevents accidental comparisons between offers that were not actually equivalent.
Frequently asked questions
What is the minimum editable product price?
The current builder validates creator-product prices at a minimum of 0.01 in the selected currency. That is a technical minimum, not a pricing recommendation.
Can creators change a game's external-store price?
No. Game offer prices are supplied by the connected offer data. Creators choose relevant offers but do not control the external seller's price.